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Bug #117

Sam Stop - lowers volume, but doesn't stop

Added by Paul Kitching about 4 years ago. Updated almost 3 years ago.

Status:
Closed
Priority:
Normal
Target version:
-
Start date:
02/04/2020
Due date:
% Done:

0%

Estimated time:
Affected version:

Description

#manifest: "pc"
#displayWidth:1920
#displayHeight:1080
#fullScreen:true
#bootScreen:false

screen open 0,1920,1080,32,lowres
print "key..."
wait key
sam play 1
print "playing"
wait key
sam stop 1
print "stopped"
wait key

It isn't giving an Internal Error like the last version, but it's not stopping, just reducing the volume.

I've tried it with an MP3 and a WAV.

#1

Updated by Paul Kitching about 4 years ago

  • Affected version changed from 0.9.4 to 0.9.7

The above example now needs the bootScreen tag changing to this line:
#splashScreen:false

It still doesn't stop the sample. I'm testing with a wav file.

#2

Updated by Paul Kitching almost 4 years ago

  • Affected version changed from 0.9.7 to 0.9.9

It would work using Load Asset in 0.9.8, but still not just by playing samples from the 'samples' directory. Now in 0.9.9 it isn't stopping either way.

#3

Updated by Paul Kitching over 3 years ago

  • Affected version changed from 0.9.9 to 0.9.9.4
#4

Updated by Paul Kitching over 3 years ago

  • Status changed from New to Closed

This works now.

#5

Updated by malcolm harvey almost 3 years ago

This has broken again in Beta 1.0.0 V8, Sam stop x has no effect.

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