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Bug #130

Limit Mouse

Added by Nick Morison about 4 years ago.

Status:
New
Priority:
Normal
Target version:
-
Start date:
02/05/2020
Due date:
% Done:

0%

Estimated time:
Affected version:

Description

Limit Mouse compiles but has no effect on the mouse pointer, as in the below code (it may not have been implemented yet though):

#manifest:"amiga"
#fullScreen:true
#splashScreen:false

Rem ************************************
Rem * AMOS Example 13.2 *
Rem * Limit mouse *
Rem * (c) Mandarin / Jawx 1990 *
Rem ************************************
Rem
Curs Off : Cls 0 : Paper 0
Centre "Use LEFT mouse button to activate limit"
Locate 0,1
Centre "RIGHT button removes it again"
Box 80,50 To 240,150
Do
If Mouse Key=1
Limit Mouse X Hard(0,80),Y Hard(0,50) To X Hard(0,240),Y Hard(0,150)
X Mouse=X Hard(0,160) : Y Mouse=Y Hard(0,100)
End If
If Mouse Key=2 Then Limit Mouse
Loop

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